Platform availability
Pyre runs on Android, desktop (Windows / Linux / macOS), and a web/PWA build. The core experience — chat, characters, the creator, lorebooks, memory — is everywhere; some features are platform-specific. This matrix shows what runs where.
At a glance
| Feature area | Android | Desktop (Win/Lin/mac) | Web/PWA |
|---|---|---|---|
| Chat, characters, personas, presets, lorebooks, memory, creator | ✅ | ✅ | ✅ |
| BYOK direct provider connection | ✅ | ✅ | via LAN proxy (key stays on desktop) |
| Discover in-app webview | ✅ | ✅ Windows (Edge WebView2); Lin/mac external browser | external |
| Android generation keep-alive (foreground service) | ✅ | — | — |
| System tray / window state / single-instance / desktop toasts / shortcuts | — | ✅ | — |
| LAN sync — server (hub) | — | ✅ | — |
| LAN sync — client (pair to a desktop) | ✅ | — | ✅ (loads app from desktop) |
| QR pairing — show | — | ✅ | — |
| QR pairing — scan (camera) | ✅ | — | — |
Note
Web/PWA is the newest target. A few paths — for example vision attachments and reasoning over the LAN proxy — are text-first and noted in the code as follow-ups.
See also
- Cross-device sync — how the desktop hub, mobile client, and browser fit together.
- Desktop features — what the desktop-only rows in the table actually do.
- Keyboard shortcuts — the desktop keyboard workflow.