Roadmap
Pyre is actively developed. The goal is a local-first roleplay app that stays practical for everyday chats while still giving power users control over cards, prompts, providers, imports, exports, and sync.
Where Things Stand
The core experience is the supported product: chatting, characters and personas, Creator, lorebooks, presets, backups, imports, exports, privacy, and cross-device workflows.
Pyre 1.2 is the first non-beta release line. Some advanced surfaces are still intentionally conservative:
- Self-hosted
pyre-serveris an experimental hub for trusted networks, intended to sit behind your own TLS reverse proxy or private tunnel. - Live Sheet, Script, and dynamic scene backgrounds are powerful opt-in tools. They work today, but remain tunable because every roleplay style pressures them differently.
- Web/PWA is designed as a zero-secret browser surface through your hub, not a full native replacement for provider management.
What We Are Hardening Next
- Packaging and install polish across platforms.
- More provider edge cases, especially around reasoning output, local models, and context-window discovery.
- Continued Creator tuning for richer cards, better vision references, and more reliable scenario/lorebook builds.
- Sync UX around conflicts, key sync, and self-hosted deployments.
Roadmap means direction
If a feature is not documented elsewhere on this site as working today, treat it as planned rather than shipped.
Found A Bug Or Have An Idea?
Open an issue with the platform, app version, provider type, and the shortest reproduction you can manage. Pyre is local-first, so screenshots and exported logs help more than any telemetry could.